After a lot of messing around, I’ve got a GREAT system running. If it clashes when adding more systems, please let me know.[1]
For EACH character, you’re going to need:
1x Button
1x Property
1x Health Granter
1x Lifecycle
2x Trigger
Everything is player scoped, if the option is there.
Step 1: Setting Up the Property
BEFORE YOU DO ANYTHING, you need to make sure your property is right.
I’m using a True/False property that starts the game as true.
Step 2: The First Trigger
Alright, so firstly, make a button (of course). This will be the mechanism of activation. Let’s have the button transmit on “c1” (c1 being the placeholder name for Character 1)
Then, we need to make our trigger. For the settings, we are ACTUALLY going to have it receive on TWO channels, “c1” and “c1Regrant” (this one will be used later). The trigger delay NEEDS to be 1 second or the shield will try to grant during the respawn and not work.
As for the blocks of the trigger:
There are two main things to look at; The top group of the “If, Do” block, which checks for if the property is False, and the bottom group of the “If, Do” block, which checks for if the property is True. THESE CANNOT BE SWAPPED AROUND. Having the property as false until needed is necessary (I think) as a fail-safe. The bottom part lets us get to the next step: Granting the Shield
Step 3: Granting the Shield
Alright, the only thing you need to make sure of is that the Health Granter is ONLY granting shield, and that the channel sent from the first trigger (“c1HealthGrant” in this case) is the same channel that the Health Granter is receiving.
Step 4: The Second Trigger (PLEASE CHECK TO SEE IF THIS WORKS RIGHT)
NOW we need to use the Lifecycle. It’ll send a signal when a player is eliminated.
For the 2nd Trigger’s settings, you need to make sure that it is receiving the signal from the lifecycle AND it has a delay (fail-safe again)
AS FOR THE BLOCKS:
It just makes sure that the property is turned back on and the “c1Regrant” rinse and repeats step 2.
THIS SHOULD WORK, PLEASE TELL ME IF ANYTHING COMES UP.
I’m making a whole mini guide for this it BETTER work
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