I need help creating a breeding system. I would like a system that games like Dragon City or My Singing Monsters. Extra details:
The creatures are ordered from a shop
The creatures that you bred should also be able to breed.
minecraft breeding?
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I don’t like how quickly I clicked on this.
So… Explain a bit more please. I just need more general info so I can at least truly get what you’re talking about.
I think i understand what he means, maybe something like a time system when you combine two things
I’ve edited the original post so just look there. Didn’t expect replies this fast.
Yes, this is the style I would like.
Nice request!
You’ll need a timer first.
Then you’ll need a bunch of popups. Make one of the call to actions select the animal you want to breed, and the other show the next animal. Then when you select it, make it set a property. Then show the popups again, but make them set a different property.
I might actually make a guide on this. I’m surprised nobody has made it yet. It will take a while, but it will have pictures and more details.
I’m confused. Pls make the guide sooon…
I need help bad so BUMP
I could help you. What do you mean a time system?
I already know how I would do the timer but the actual breeding, HELP
But i don’t understand what a timer system is in this.
I don’t understand what you mean. Please if you know how to make it so combining to objects together creates something new without erasing the original objects tell me how.
Ok. i have an Idea. you can have the 2 breeding objects with numbers that correspond to them. Lets say blue fish is 1 and red fish is 2. Make number properties adjust for the different items. Then, have a checker that checks for different combos of numbers if it is a certain thing. Then, make the check pass if it is that combo and give and item or something.
That might work but can you please make an example in Gimkit that I can see. Anywho dinner time so be back in 30 mins or so.
I’m BAAAACK!
Current Progress:
I need help now with having the pop-ups not, well, pop-up if you haven’t unlocked the creature yet!
@Fulcrum-19 , please help! sorry for the ping…
It’s looking good so far. I made a system recently like this. You’ll have to integrate checkers into your system. They should check a property that depends on how many animals you have. If it’s greater than 0, open the popup, otherwise, run the next checker.
@Fulcrum-19 I’m starting to understand, but now I need the monsters to not show up as available after playing it on an Island. (For example lets say you buy a rock pet and place it on the earth island and (anything in this sentence after the parentheses is what I don’t want to happen) then you buy another one and you can still place it on the earth island. p.s. sorry for pinging you fulcrum. I don’t understand properties well.
I did the clock!
SMOL OFF TOPIC THING
Yes, I bought the season ticket, already.
I have a question. Lets say you have a crafting table and you use seeds (adults) as ingredients, and it creates more seeds (eggs that will turn into monsters?? Will this work?