Bitwise operations in gimkit

I don’t want to read the 200 comments but what use does this have??? What are you going to use this for or just to have a super complex calculator?

binary
01
10
11
100
101
110
111
1000
1001
1010
1011
1100
1101
1111
10000
10001
10010
10011
10100
10101
10110
10111
11000
11001
11010
11011
11100
11101
11111
see the pattern?
(man that was a long post)

2 Likes

No, we can make animations with this as the foundations.

Wait, but the actual post doesn’t seem like binary, it seems like nonsense math

That would revolutionize all of GKC!

1 Like

So the point of solving this is to make animations, THAT WOULD CHANGE THE ENTIRE GAME!!!

well in binary only 0 and 1 are values, and it is a base 2 counting system. the american counting system is base 10, meaning we count up to ten digits and then there is a new place value. think of 0 and 1 as true or false.

2 Likes

so if you want to say 12 in binary, it would be 1100. the last digit stands for 1, the second to last stands for 2, the third to last stands for 4, and the 4th to last stands for 8. so if 4 and 8 are true, the value is 12, because 4+8 is 12.
(1= true, 0=false. 1 and 2 are both false.)

Look at the base n section in this:

2 Likes

I know how binary works, I get what you’re saying now.

3 Likes

if this ever gets solved, are you going to make a guide on it?

I think if I were to work on it, it would be with @Blackhole927.

I like chess better, but that is too complicated for me. Checkers is pattern-based. Also, dominoes is boring.

1 Like

How do you play dominoes?

There are a set of dominoes, with 2 numbers on them, divided by a line. You place a dominoe down, the play begins. You take a random domino, then see if any of the two numbers match an unmatched number. Let’s say the first one has a 2 & 5. You draw one with a 6 & 2. You place the 2s so that they are touching each other, and the next person goes.
TLDR: The Basics

1 Like

Me literally being Cuban and dominoes is literally any Cubans life lol I feel offended

1 Like

I just like playing chess.

(and Gimkit)

3 Likes

Well, since this has mostly been about graphics, here:

Its not a help thing. Its an idea.

So, ideally, an and function is
if num(a)+num(b)=1
c=0

else
c=1