Do you have another question? Like how to do a specific mechanic or something, because I’m pretty sure you can’t make polls anymore to get the opinion of other people anymore or are you trying to plan a storyline for your game?
Well here is a guide on how to choose your team, and how to be a cookie? Just give them a gadget. Did I miss anything, and/or what other mechanics would you need help with?
I’ve never played CRK before, but from what I’m seeing, is this a 5v5 where people can choose different roles (attack, defend, support, tank) like Overwatch or Marvel Rivals? I just want to make sure so I can help.
Does, anybody know how to create a team selection system where you pick your teammates (senturies) This will be a solo game, meaning that its not a team game.
Could you connect the sentry to a teleporter and have a button that chooses the teammate? This way the sentry will spawn wherever you place the teleporter and just have the settings for that sentry as the same team as you.
I’m talking 147 different possible teammates.
Each one has a role and a prioritization
There are also rarities each being stronger
Roles:
Bomber
Healer
Defense
Charge
Support
Ranged
Ambush
Magic
Prioritization:
Front
Middle
Back
147 is an insane amount of options… The sentry limit is not that high and memory will go out of the roof… The only thing I could think of is reusing sentries, but that would be a bit difficult. Other than that, perhaps use barrier art and make animations of them fighting it out? Well, still memory consuming.
I’ll check the sentry limit for you. Alright, after some excessive spamming, the limit is 100. However, it would be less because of just how much memory it consumes.
You understand that every sentry is 1% memory no matter what, so if you had 100 sentries you’d have nothing else, so I’d advise you (since you have 3 positions) 4 different sentries per position if you want to have your map have much memory to do whatever you want.