okay, then now, last step how will we calculate. we need also to experiment, as so i dont think all gadgets will be the same. because the damage would differ, and the booster have limits
Iāll take the initiative to painstakingly list down the damages for every device at every rarity for every damage multiplier. Wish me luck. ![]()
wait, there is a guide that includes all of that
With the multipliers?
ehh, no. i thought the normal damage. okay now see what is the number that each gadget has, and then ta da
Using this, we would calculate (using just @WSG examples) that if we were to want each to deal 60, then we would do 60/(Default Damage for Gadget) and thatās what you multiply it by. For the quantum portal, you would x by ~1.3 and so on. Use this formula for each of them. Twister: ~1.9.
Full List
For gray rarity:
:Pickaxe: x 60
Wand: x 3
Zapper: ~4.8
Stone thing: ~3.3
Evil Eye: ~ . 83
Muffin Launcher: ~1.36
Snow Ball: ~2.14
Sling Shot : Does exactly 60 damage
Blaster: 3
Gadgets: An Overview, Ranking & Practical Uses
Used this guide ![]()
Hope that helps! Just find the ratio to times it for more damage! (Example: to get 120, times the amount that you times each one by 2)
I mightāve done smth wrong, so let me know.
(Iām also not 100% sure how the multiplier works so yeahā¦)
Sadly, the multipliers are only specific times. You canāt do 1.3x or .8x.
Here is what I have so far:
Quantum Portal- .25x 46 damage. Common. .5x 92 damage. Common. .75x 138 damage. Common. 1x 184 damage. Common. 1.25x 230 damage. Common. 1.5x 276 damage. Common. 1.75x 322 damage. Common. 2x 368 damage. Common. 2.5x 460 damage. Common.
yes, that is the point
Why would the gadgets need to be balanced? Making all the gadgets have the same damage is self-defeating, as gadgets like Blaster and Snowball thingy I forgor would become more useful?
(I apologise if I come off as rude.)
Ohhhhhh I see. Well itās okay.
Eye twitches with insanity of realization of all the work they did
I probably shouldāve done more āresearchā on the device
lol
then yeah that way you would have to just find the (ahh, whatās it called. No I have the math test today I need to know this) I think the common denominator?
But to find where they all meet up (which they do) it could very well be into the thousands. So I guess just find the nearest one where they are all within a ten-ish range of numbers. But the more numbers you need to find an equal of, the more that equal is.
So I would just find the average and that will give you a basic amount to times by.
So that would be i think 9. that should give you a decent amount. (But again youād still have to use the ratio)
But it also depends on the context of the gameā¦
Indeed, it does, along with the gadgets they can unlock. If itās a free-for-all PVP, oh boy is the Legendary Blaster gonna delete meta. But if itās a simple Dig-It-Up gameā¦Blaster is still dominant. But I canāt think right now, so no reliance on me please haha