I’m making a tower and am trying to make the designs look as high quality as possible and I need a way to make particles or at least something that works as particles.
A what Emitter? Can you elaborate please? I don’t quite understand.
particles like what enderman have around them?
Like active particles floating around and visibly moving?
You could have a custom shape with the pulse animation to give it an effect… (Maybe animate it as you would with barriers using the slow in slow out principle of animation…) Just draw the CS (custom shape) very small. (And scatter them.) It’s a lot of memory though…
…Maybe teleporters? (They have a nice effect…)
Just tried that and it kinda crashed my chromebook
yes kind of like that
It would take alot of memory for making alot of animations for text color blocks like ![]()
Here’s a guide to animation
You can activate and deactivate small animated custom shapes or flashing barriers using triggers and repeaters.
You could use custom shapes and animate them with the pulse animation. The particles wouldn’t move, but they would change in size.
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