Any ideas how to make a kick detector?

Would we be able to use this topic a little?

If we can find a way to get these destructible props around the ball at all times, we can get a lifecycle to detect if a gadget has been fired. Then, we can use a checker to see if:

When gadget fired —> Prop destroyed

If this happens, update an overlay that shows how many kicks have happened. The problem with this system is the topic has not been solved yet.