Hello! So, what I’m trying to do is make a device that detects how many shots you put on a ball before it enters a ball zone. Is there any way I can do this?
Not sure, this might be impossible (don’t hit me with the bh quote)
but I’m terrible at block code so idk
If this becomes very hard to do, I might have to make it research, but hopefully not!
You would need something with a lifecycle because they can detect the “gadget fired”. However, I do agree with @Coderdash here. This is most likely very hard or impossible to do at this point in the game. I wish you luck!
I will continue to do research.
If you got the energy and time you can do it
Thanks @GKCCreator49 !
You can’t detect how many times a certain person has HIT a ball, you can detect how many times they have TRIED to hit the ball.
Ok then I will experiment and see if I can find a solution
Would we be able to use this topic a little?
If we can find a way to get these destructible props around the ball at all times, we can get a lifecycle to detect if a gadget has been fired. Then, we can use a checker to see if:
When gadget fired —> Prop destroyed
If this happens, update an overlay that shows how many kicks have happened. The problem with this system is the topic has not been solved yet.
yea, but it would take an insane amount of memory if the field is decently large.