How to make dialogue, specifically after picking up an item and/or when entering a zone.
This isn’t really a figure out, but also thumbnail art. I already have it planned in my head, OC’s name to replace Niko will be Lumi, their design is a bit less planned, less than the art and what it will feature.
How to make things only work if you have a certain item in your inventory, such as in the image, going up to the window with the Lottery Ticket (TV Remote.) and having a dialogue where you can read the numbers on the item, for a password. Interacting with the window without the ticket would, of course, do nothing.
Also, how to make that bottom door lock until computer sequence is initiated, and finished.
If you can tell me any tips on these, or anything in that category, please do. Help is appreciated, along with feedback.
It does not always have to be a complicated name. Perfect Heist has a very simple name, and it’s high quality.
Uhhhh, I don’t play this game. When the computer sequence is finished, send a broadcast on a channel, then have a barrier for the front door that is deactivated when the channel is broadcasted.