I want an infection map where one person is cursed at the beginning and when a player gets knocked out they switch to the bad team that is trying to knock out or curse everyone else. Also, the game has to end whenever everyone is knocked out,
I’m confused
What are you asking for?
Infection Type Game:
Tag, but when you’re tagged, you become a tagger too. The tagger team gets bigger as the game goes on, until everyone is a tagger.
Yes, but what is OP asking for from us?
How to make it
@greendog34 Try searching up guides on this
I searched up “how to make snowy survival” and got these
This should be the settings for team
You can choose if team 1 or 2 should be the team allowed to tag, using the Tag Zone Device which looks like this:
You can keep the tile distance the same (a bottom option I didn’t include in the above screenshot) and can choose Team 2 if you don’t want team 1.
Then just use only these two options, 1st screenshot from Channels Under Tag Zone Device, and the 2nd screenshot under the Respawn Device
and finally the team to switch to, this is under the Lifecycle Device
I sadly don’t have the time to upload pictures on how to do the pop-up stuff, when all players are on the team with zombies the game ends, etc. but these are just basics for the team splitting, tag system, and team switching options.