When player enters zone —> Start repeater
Now we want our repeater to repeat the task that we will give it over and over every second so make sure your reaper looks like this.
So now that you have your item granter attached you want the item granter to grant what your game will use track and score.
Step Three
Now we will get our game to track the item granter and for the repeater to stop granting our item that our game will track when you are knocked out or leave the zone. So now go back to your zone. Set the zone so when the player leaves zone transmit a message on “out”.
We need our repeater to pick up that message and stop giving the player the item. In order to do that we need to set our repeater to stop when receiving a message on “out”.
This time we are going to get our counter connected. This part is for stopping the repeater when there are multiple people in the zone. First we need our counter wired to the zone like so.
Now we need our counter to have a set target value. I will use two because if there is more than two players there is not one specific “King” on the hill.