So I have this game I’m making, and for the first five minutes of the game, there’s a grace period. During this time, I have zones covering the whole map, all with gadget fire turned off, so that players can’t PvP during the grace period.
Now, this works fine. My problem is what happens afterwards.
See, after five minutes, a message is sent on a channel, “PvPEnabled”. The channel deactivates all the zones (I checked to make sure of this), so players should then be able to use gadgets.
However, this just… doesn’t happen.
Yes, I am certain that the channel does work. It also triggers a notification, and that works fine. Yet, the effects of the zone stay even when it’s deactivated.
I have no idea why this happens or how to stop it, but it might just ruin my game if I can’t find a way.
If anyone has any helpful info, I’d greatly appreciate it. Thanks!