OH MY G-
Link the counter to a property, have the property wired to the checker
when the property value changes → run check
I know blocks
using a property to run a check is more memory efficent
tiny bit mad---------
for some reason it doesnt work, the check property
oh wait hold on one second
I didn’t Mean To._____________________
yeah it doesn’t work
When the player is idley sitting in the zone, should the team score consistently increase? Like, if there’s 3 people in the zone, it should go up by 1 point a second or something? Just want to make sure I have the right idea about the system you’re making.
Or the more people the more score
Uhm
have the checker if the property value is greater than 0
that would make it work
Search For A Guide And I Know Your New To The Forms
I’ve just promoted you to a member, so you should be able to post as much as you want now. (On your main account)
I know It sucks Having That Little
Wow Cool!_________________
So the check runs the repeater multiple times so how do I do it without running the repeater multiple times?
Well need more help or are you good? If you are then please mark a solution.