If my checker is set to pass only if every check passes, then the checker will pass regardless if any of the individual checks pass, however if I set it so at least one check has to pass, it will never pass, regardless if conditions have been met. I was trying to make a passageway open in my escape room after a password was entered, and I am kinda struggling.
Have you tried using simpler checks like checks for items or for property values that never change?
Good idea! Right now I have it set to some properties that increase if a button is pressed, and the property has to be at least a number to pass.
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Ok, tested, and the problem persists, regardless if the property can change, or the quantity of checks.
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What about items?
It does not seem to affect item checks, only property checks.
lol took me a few days to notice that I had an βrβ in βonlyβ
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