Me and @The-Builder1 are working on a wild west game. I want to know how to make it so when you do not move for a certain amount of time (30s) the game ends.
Have a trigger loop that increments a counter every 1 second, and 30 is the target number. Have a coordinate device that, if the player’s coordinates change, it resets the counter. I haven’t tested this but I think it should work.
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Ok. I will go really quickly go to school check it it and mark a solution if it works.
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or we can use a repeater, what I used for the Jail.
lol. I feel like triggers would take a bit more memory tho.
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Thats true but repeaters are useless
Not if you don’t use blocks.
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