Maybe try just putting it even higher, it might be because the sentry is just so big and still clips.
Also try putting the spawn pad next to the sentry so you can see what happens when you start the game.
If you made another sentry same size would it still clip through?
Also I see that the floor changed?
The OP stated that it didn’t really help them so your solution isn’t really the solution.
have u tried completely deleting the sentry and then making a new one?
sometimes that helps me…
Guys I highly doubt this is a clipping problem. They’ve tried moving it way above the platform several times and we have image proof that it is definitely high enough but it still isn’t working. They also shouldn’t mark any solutions at all if their problem hasn’t been solved.
Does the sentry have any activation/deactivation? It might also be Gimkit lagging and stuff.
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can sentries use teleporters? ↩︎
Or perhaps do you have item slots off?
Clear your cache, cookies and check your memory on your PC not your in game. Last time I ran out of memory my Gimkit map broke very hard and I had a month of fixing. Maybe the size has relation to do with the bug? There is a chance that the hitbox lags when it hits the terrain. Could you put an invisible barrier inside the terrain. I think that would work. If it does please mark a solution.
Monka 1 solution shouldn’t change the world. Maybe get back in the real world if you’re begging that hard ↩︎
Have you tried spawning next to the Sentries on game start? Maybe you can see something weird happen. Otherwise, it’s lag causing the Sentries to load in before the terrain does.
That does work. I think because of all the memory in my map, it was lagging. Thanks.
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