What will be able to replace repeaters

I know this question was asked already but i couldn’t find an answer that helped me. In my map i just reached repeater limit and the most important thing i use repeaters for is with a counter to keep counting until target reached. I reached repeater limit now i have an unusable ability and an unplayable map

A trigger loop can substitute that. (it takes up WAY less memory)

Just wire 2 triggers together.

i heard they are laggy tho is that true

You only need one trigger to make a loop, set it trigger on [channel 1] when triggered and trigger when receiving on [channel 1], make sure to add an interval too.
The trigger will trigger on channel 1 every [delay value] seconds because every time it transmit on channel 1, it re-triggers itself to repeat the process, that’s a trigger loop.

A wire repeater loop would also work, place down two wire repeaters, wire the first one to the second one, and wire the second one to a first one, select an interval for both.

I personally prefer trigger loops, since their delay are more customizable, and can be more useful with block code.

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Ye i agree with papyrus, but you can make EVEN SMALLER with 2 wire repeaters that both wire into each other


Its 30 memory, 0 lag :skull:

so for any of these above how would it work for a counter because for all my maps i have a counter wired to a repeater thats target is 3 and when target value is reached it stops repeater, repeater runs task increment counter

I feel the only thing that makes trigger repeaters lag is when they are shown in game… but if you make em invis in game then they shouldnt be a problem and ngl i dont think they lag at all

This type of loop cant be stopped tho

Set the trigger loop trigger on [channel 1] when triggered and trigger when receiving on [channel 1], interval set to 1.0 seconds.

Then, make counter increment when receiving on [channel 1].

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I know how to make it end with counters, ill make it later, gimme like an hour and a half

Steps for wire repeater loop

Materials

2 wire repeaters
1 counter(starts at 9, target 10)4.

Steps

1.wire a wire repeater to a counter (recieved pulse > increment counter)
2.wire counter to another repeater (target value reached > send pulse)
3. wire repeater to first repeater & counter(recieved pulse > decrement counter)
4. whenever you want it to stop, wire up the counter to be decremented and a wire to do it again

You should end up with something like this

Notes:

  1. Button is just whenever you wanna end the loop, it can be switched with other devices
  2. text shows how to wire
  3. this is extremely memory cheap (95 not counting ending it)
  4. this design can only be ended once
  5. Don’t forget to actually start the loop
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