What items are consumeable

So I published a game recently and I want to add a Mall.
So in that Mall, there will be a library, a Clothing store, and a grocery store. I need to know if…

  1. banana
  2. cabbage
    3.apple
    4,raspberry
  3. strawberry
  4. orange
  5. grape
    8Watermelon
    9 or any of the fish

are consumable in the grocery store.

None of those are consumable in general gimkit, but here’s a guide on how to make them consumable.

All the items are consumable if you make a “consume system” for player to consume them, you can use a button overlay and an item granter [set on -1], for example.

3 Likes

If you’re talking about real life, then yes. However, in game they are not. However, you could have a button that allows them to “eat” them granting health or shield and whatnot. Just have a button that says “eat” when the player is next to it and have it transmit a channel to hide the item image or text or barrier.



You can combine these three ideas for an eating system. :smiley:

1 Like

that guide has no photos due to the memory restart earlier in the year

Then you can make a button system that checks for different items and gives them shield, damage boosts, speed, etc. Would you want me to show you these mechanics?

ghassan’s reply couldnt because his guide is full of photos and all the photo’s are deleted due to the memory restart

sure it should give them things depending on the item

1 Like

Step 1, get a button, and tell it to transmit on a channel


Step 2, these are the settings for the vending machine



Step 3, now I chose that a blueberry gives you speed, so now get your speed modifier.

Final product
Screenrecording2025-03-184.46.02PM-ezgif.com-optimize (1)
(gif looks bad so I can compress it)
So you get how to do it, just do that to all the foods you mentioned and customize what benefit and nonbenefit you want for every food.

Well you get to decide that when you’re doing it for every item.

Remove the spoilers. It’s annoying to read, and harder for the mods to moderate.

I did just now happy now

@JairEad if you have no other questions, then mark a solution.
Maybe if you have a question about the mechanic that I showed you?

This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.