i have been working on a don’t stop moving map but i cant figure out how fast the player coordinate device updates
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everytime the player moves
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Let’s say a player moves 10 blocks away from their starting point, every 0.5 blocks it changes intervals
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I meant the amount of time if the player is constantly moving but that still helps. can you also tell me the default speed for a gim?
The default speed is 1x speed, which I believe I once calculated to be 5 miles per hour assuming 1 tile = 1 meter.
The coordinate device updates whenever the player’s coordinates change, so probably it detects every frame or two.
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wait do you know how many that is in meters per second?
About 2.23 according to Google. I may be wrong though.
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that’s all I need thanks!
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