I have a vending machine that uses a common wooden wand to purchase. When a player obtains two wooden wands, and drops one, the vending machine says “Can’t afford”
Hmm… I think that It detects how many that the player has currently and not how many are actually there. Try using the funding option as it allows you to access the vending machine.
I recreated this and it seemed to work fine. Check if you accidentally changed a vending machine setting.
I didn’t change anything when I don’t drop any it works fine
Try getting a new vending machine…
I agree, seems pretty normal to forget a variable, function or whatever when creating things.
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