Using Characters to make Multi-Step Dialogue

How to make a character display a dialogue and switch to another dialogue based on the action from 1st dialogue

devices

Character x1
dialogues x how many you want to loop
trigger xdialogues

Step 1

make your settings for character and dialogues
wire the character to the first dialogue

Wire the dialogue to a trigger


than the trigger will open another dialogue based on the call to action clicked
with trigger-/-> open dialogue 2

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This could definitely help out in story-based maps, or games where you choose your own story.

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ye i used it to make a chatting system advanced

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alr I’ma just delete it
edit- bruh it doesn’t let me

change it to Help and then mark a solution.

@Atlas_Destroyer thats not necessary, this isn’t a dupe and its gimkit related

its just so simple to figure out

Add the gimkit-beginners tag to this and shorten the title. That’s all.

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ok

…It’s dialogue. not dialouge.

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oh mb , fixed