are my ideas considered monsters (I hope not)
Oh, ok. Do you classify Bob as a monster? Because he is an interdimensional being that can travel through space and time, not a monster.
CAKE!!!
Cake gives you +5 health.
A pencil: gives you 10+ intelligence
Okay based on ideas these are player stats:
HP:
ATK:
SPD:
DF:
INT:
STR:
DEX:
And anything that is a creature you fight is a monster.
Alright, now we got that cleared up lol- I’ll think of some more ideas.
I was joking.
smh
Hit Points - A players health
Attack - A players damage
Speed - How often the player attacks
Defense - How much of the damage the player blocks
Intelligence
Strength
Dexterity - Physical agility
Ik that you were hopefully joking around but i guess it pays to clarify anyway
Sheild
Temperature
Time
Brain Damage
MRI heals 5 Brain Damage
A Lost girl next to a well which gives you depressing quotes and a useful hint…
You forgot shield!
“sigh- I wish I could do something but I just want you to do it instead.”
“How about you do the work for me instead?”
“Can you go grab an item for me…?”
“I’m not depressed.”
10/10 qutoes
1/100 speling
You know what ima come up with a formula sheet for those stats
Make it so the stats can actually interact with combat stuf
I gotch you
Stat | Example Value | How it Interacts | Example |
---|---|---|---|
HP (Hit Points) | 60 | A numerical value that will decide when the player dies | Health <= 0 → Die |
ATK (Attack) | 10 | A numerical value that dictates the amount of damage a player can do at one time. | Enemy HP - ATK = New Enemy HP |
SPD (Speed) | 7/10 | A fractional value that dictates how often the player attacks | 7/10, every 7 seconds |
DF (Defense) | 20% | A percentile value that dictates how much damage the player blocks | Deals 50 damage, blocks 20%, takes 40 Damage |
INT (Intelligence) | Low | A string value that dictates the players intelligence; Can be Low, Medium, or High. | In order to find the ball you need Medium Intelligence. |
STR (Strength) | Medium | A string value that dictates the players strength; Can be Low, Medium, or High. | In order to lift the rock you need High Strength |
DEX (Dexterity) | High | A string value that dictates the players physical agility; Can be Low, Medium, or High. | In you to jump the gap you need Medium Dexterity. |
Phew done
heres what i was planning
hp (very basic dont need any formulas there)
phys attack: 1 point = 2 hit points worth of physical dmg (dodgable)
speed: increases the amount of which a property increases by (target of 100 b4 it resets/gives a turn )
def: every 1 point = 2 less damage points taken
dodge points every 2 points of dex = 1 percent of dodge increasing chances to evade an atk
magical atk: every 1 point of this gives 2 points of magical dmg (not dodgable)
int: every 2 points of this = 1 magical atk + 2 points of dex
strength: every 2 points of this= 1 physical attack point+ 2 points of def
OoOoOooOoOOoOoOOoOooOh this gave me an idea!!!
I edited the top post with more idea stuff you guys could do :DDDDDDDDDDDD
oh i forgot dexterity
every 1 point of dex = +1 strength and +2 phys atk
The Codex:
A magic Spellbook that allows spells. This creates a pop-up-button that brings you to an action room for spells, unlock more as you progress.
Insta-Phone - View Your Items You Collected so far (key Items is the 2nd tab of the insta-phone)
and for abilities that have multipliers and levels an example would be
void drag: deals 2x or 200% of magical dmg
skill upgrade benefits
void drag lvl 1 deals 2.2x or 220% of magical dmg
void drag lvl 20 (max) deals 10x or 1000% of magical dmg (end game stuff)
Basil Approved Ideas:
- Infected World @Unit_72
- Little Alien Home @Slim
- Bounty Hunter @CustomCoaster
- Secret Bread Duh @Dark_Hydra
- Error Secret Computer @Unit_72
- ive made plenty of these kinds of mechanics including debuffs and buffs
levels, xp, max level breakthroughs would be totally different
there would have to be multipliers for ability dmg to actually make it interesting
and maybe skill level ups! @Blackfox45666 - CAKE @Slim
- Pencil @Gimkitsuggestor
- The Codex @Unit_72
- Void Drag @Blackfox45666
I’ll leave this up for a couple more hours then I’m going to close it
Yeah that sounds good I agree
Yay A singular pencil won!!