is this the right selection for the wire to connect the randomizer to the vending machine I have set up??
No, it’s not “activate trigger”, it’s “trigger.”
would this bit work for the guards if its wired to the vending machine to activate them if they dont have enough of an item to pay?
Is there a channel in the vending machine “when attempt to purchase fails, transmit on?”
If there is, you could do that.
But if there’s not, you’ll have to use wires.
Also, the channel should activate the sentry when the purchase fails, not deactivate.
I am using wires but also that is deactivate sentry
(im trying to deactivate it with the channel but activate it with wires)
wait a minute! I dont need one of these counters!
idk what you mean im sorry
wait, wait. i know what your talking about, and I have forgone the timer I only want two people in the waiting room with no weapon fire but thats easy to do
is there a way to make a device system to make the players view bigger?
No.
You can make the player’s view smaller but if it’s a big issue, try making your map smaller.
-NavyCatZ
Frickity frackity frick I waas hoping that was a thing
something is wrong with the output in the randomizer It’s not working at all.
Wait there’s a randomizer now?
try using this but without the life cycle How to Get a Random Weapon Upon Knockout! Difficulty 🟩 or 2/10!