I was looking at @Gimkit101’s memorial game when I realized, the mechanics could be used for many things, specifically a treasure hunt or scavenger hunt. Basically, there are a bunch of props all over the map, and you need to find as many as possible.
Once you have found a prop, there will be an invisible button for you to click on, and you gain an item. That item is tracked in the leaderboard so that the more “items” you find, the more points you get.
Make sure the button disappears after one click so they don’t spam items. To do that, wire the button to a wire repeater, and wire it back. Make sure it’s player scoped.
An alternative is if you use properties and you increase the property when they find a prop, then make the leaderboard track the property!
[WIP]
Add more images and yeah
One prop should like somewhat like this in the end
OPTIONAL
You can have an IIM for the items to turn off notifications of getting it.
EXTRA
You could have a area where the gims need to go to redeem their points (zone). And people can tag them to take it away before they get there.
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
For GimSolver's eyes only...
Did u really just spend a minute just to read this? LOL