When a Sentry is knocked out by another Sentry, how would I broadcast a signal when this happens?
That’s it
When a Sentry is knocked out by another Sentry, how would I broadcast a signal when this happens?
That’s it
@Colton and @The_Pro_Of_Pixels, I’ve tried, but this doesn’t work because the channel is only sent when a player knocks out the sentry, because otherwise the channel would be sent with no scope.
Oh maybe block code is needed for that.
I just don’t know how I would trigger the blocks from the sentry being knocked out.
There is no direct way to link a sentry knocking out another sentry(im pretty sure), since any channel in gkc requires someone to send it, so unless you can make the player somehow interact with this, you cant
And no, block code just would not work since sentry knocking out sentry will not trigger sentry knocked out