I am currently make a bedwars/ capture the flag platformer game where the player needs to grab the flag from the other team (bassicaly gimkitβs capture the flag). and a bit of bedwars were each team will have a destroyable bed/spawn and once destroyed, the team can no-longer respawn. BUT, I have 3 probloms that require solving. π½πβππ: as I was testing, ONE player thought he was SOOOOO funny that he DESTROYED their teams spawn. I mean look at him!
How can I make only the opposing team can destrο½y it?
π€πππ ππ: Is is possible to make a block generator? Im talking about when a block is mined, It reappers.
ππΈππππ: How do make a system that eliminats the player AFTER the spawn is destroyed?
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3 when Prop destroyed send channel 2 damager damage when receiving on 8 damage delt 10,000
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true but Prop still needed
After the bed is destroyed activate a life cycle that says when player knocked out then get a team switcher and switch them to spectator mode
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Thank you guys! now I need help with the other 2β¦
for a block generator you could use an item spawner
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number 2 idk if that possible
and set it to any material you want it to be
oh, I thought you meant the iron dropper thing
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what do you want to respawn?
A block genrator like when you mine a block dirt, it regenrates. allowing you to mine it again so you can build a bride to the other teams base.
srry, I donβt think you can do that (you can probably make a shop to do like 8 fish for 4 blocks tho)
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Wait, @Lucky_0p, are there two teams or more?