[📜] The Ultimate Guide To Doors (Roblox Doors)

Screenshot 2024-10-03 9.24.47 AM
updated bell

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You know, I kinda prefer @Gimkitsuggestor’s one. It has the little dingy thingy on top of the actual bell :rofl:

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That thing took forever to layer and position and size these 2 things image
all for that silly little dingy

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Also, when did Giggles (aka a primitive nameless ANNOYANCE WE CALL SCREECH) get crushed b Figure?

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but @Gimkitsuggestor did u see my lobby I want your opinion for it

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Look it up its hilarious

@averagegimkituser its great

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LOL but still what did you think :rofl:

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Screen recording 2024-10-03 7.53.43 AM

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OH MY GOSH. BRUTAL, FIGURE! WHAT DID GIGGLES DO TO YOU!?!?!? :rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl::rofl:

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JUST TELL ME WHAT U THINK :sob:

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I did, I said it was great

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oh mb I didn’t see jrhuwehugbrwe

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for the lobby I wanna make the whole background space to match the void but I think it will interfere with the actual game play

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Guys, I found 3D Library for DOORS: map roblox doors - Download Free 3D model by ivanalexanderbernalmachado184 [b077408] - Sketchfab

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What does that have to do with gimkit?

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It’s the Library in DOORS and we are making a DOORS map in Gimkit so this will help.

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yeah that could help W job

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Figuring out angles and perspective be like when all the objects are the same size and the farther out it is the higher it is:
image
God its a little annoying but fun though

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After many tears blood sweat and effort
I think I got the right angle
image
on the tilted luggage cart

realizes he just tried to make a desk
and there was a desk prop already…
image

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should I set the map background to space to match the void in lobby
but il think it will make it so when ur in the game going through doors the space background is there should I use camera views for every room or smt

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