Hello everyone! Today im making a guide on how to make a basic but incredible apocalypse game!
—————————————————
Decoration
step 1: prop art
If your like me, lazy then here’s some prop art. Grab a wooden crate and set the color to FECB3E and grab a flower pot and resize it to hide it behind the crate. Make the flower pot color to 33C759. Make the crate damageable and give it health that you desire. The layers should be this:
And the props should be these colors:
The rocks are just simple but @Spydecraft245 made this for me :) (thanks broski)
Grab some rocks and set the color to AD3E00.
Here is some rocks by spydecraft:
(Yes, i did hide behind the rocks :)
(Spydecraft did not do the signs)
step 2: lore
Now at the time of writing this, im still developing my map and demonstrating this topic with my map so ill try not to spoil some lore and try not to advertise my map to much. So like in regular apocalypse there is a ship right?
We can improvise and attempt to make lore like this. Just put in a sentry and change the skin, add a zone to disable attacking and your good, but don’t forget the ship ..
If you are 100% not lazy and talented, go ahead and play with barriers and props to make something like this:
What i did was just put a boat on the side .. nah bro im lazzzzzzzzzy
Anyway, you could hide a button somewhere or hide it behind your decorations or something out of the ordinary.
step 3: decoration
So yes, step 1 does fill in this section but i have more decorations. Where the crate is
Grab a wooden crate
(Which you should have done in step 1)
Put mud around the crate for the best look. REMEMBER TO MAKE IT FLOOR (people often make certain terrain floor)
While you’re at it (yet again credit to spydecraft for this) USE LAYERING, specifically: dry grass and dynamic grass and yes, make it floor please.
Scatter props like in apocalypse, ive scattered the rocks (refer to step 1) all around the map and maybe you can add more stuff.
For the lobby, try to replicate the instructions, ive done this:
And add more instructions ofc cause that will NOT help as instructions.
Add at least 2 caves around the map. (Spydecraft made the cave rocks, I’ve decorated it) refer to step 1 for the rocks color lol, use any kind of erupted plants and just scatter them in the entrance of the cave like this!
Use mud terrain as an add on (REMEMBER, FLOOR)
—————————————————
Devises
Alright, this is going to be ALOT of typing. The way how im going to build the mechanical stuff and explain how it works is kinda simple (in my opinion)
Here is all of the devices that we’re gonna use!
overwhelming tbh lol.
step 1
Grab a lifecycle and grab a relay (my fav device) and wire them both: when action happens (game starts) -> trigger relay
set the relay to all players, this will make it so when the game starts, the next event will happen to everyone and not just the host.
step 2
Grab a popup, set the title to “Select your role!” But with no description. Link the relay to the popup with when triggered relay -> open popup
, go to the “call to action” and set the first one to “defender” or anything you want and the other to “creature” or different.
step 3 (bonus)
Working on it.
—————————————————
Credits to @Spydecraft245 for some help on steps 1 and
3
I’m currently working on the devises but here are some decorations.
Codes are inactive.
Happy squishing