Nice guide! That is a 10/10!
A lot of games on discovery ARE single player, but no body wants to go through the effort make a single-player kick system
Single player kick system is easy,
The player spawn point is somewhere random.
The host spawn point is where the action is.
Yeah but most single player discovery games wonât do this.
(In mine if you arenât the host you are switched to spectator)
The way i would do it is I would take triggers around the non hosts spawn, and when they step on it they get switched to spectator.
Iâm not good at this stuffâŚ
If you want to know how mine worked:
Have you heard of player Idâs?
The All Important Player IDs
Since the host is the first to join the host will always be player id 1. Now go into the âPlayer IDâ property and have when property changed, broadcast on host?
. Now add a trigger that runs blockcode when receiving on host
:
Now have a Team Switcher that switches the player to âSpectatorâ when receiving on notHost
So if a playerâs ID is NOT 1 (so they arenât the host) it will switch them to spectator.
Hiya, the forums arenât a chat room, theyâre a place for gimkit building questions,
They have been causing problems on a lot of topics. I flagged one of their topics to auto unlist it. If you could flag and not reply to them please, that would be awesome. [1]
If your wondering what happened donât worry, their gone. âŠď¸
Two day bump :D tehe
Great guide! Love the idea of having this available.
Question, why does your bio say you oofed today?
: bump
:bump
: bump
Wow just read through this and its actually amazing! You put so much time and dedication into this . Good job @Y0ur_L0cal_Weird0!!
BTW, speaking of games, whatâs the WIX site for gimkit code sharing?
Sorry if itâs off topic thoughâŚ
mmm
Congrats on regular! You are one of the few new users that actually deserves it
Also bamp
wait Iâm reg?
OMG IâM REG.
Welcome to the family lol
bamp
bimp.