People have been posting about barrier art how-to-make things and stuff, So here is my guide to Barrier Art!
Intro to Barriers
Barriers are multi-purpose devices used for doors, Blastball goals, and art-- which is what we’re talking about. They are customizable in shape, size and color. They can block you from going places or are just skylights for the crazy Mario Kart themed ‘Coconut Mall’. Did I mention the transparency range? It goes from invisible glass to big ol’ phat, and opaque, Joe Mama. We should thank Josh and his team for the amount of ACTUAL CODE into these. (Josh, if you’re reading, I’ll say that your barriers are kind of underrated.)
SO NOW YOU KNOW ABOUT BARRIERS. LET’S MOVE ON.
Focus Points
Normally barrier art looks 2D, right? SO THIS IS ONLY FOR 3D ART CREATORS. Focus Points are areas where you want attention. There can be only one of these. Colors IN and NEAR the Focus Point should be bright and saturated. The farther you go from the Focus Point, the duller and less saturated it gets (but only a little bit.) Focus points should also be closer to the center of the barrier art. So if you want people to see the back of a tanker truck, turn the art around so it shows the side and the back ONLY. The front should not be in the art.
There’s focus points for you. Did I mention turning stuff around and side and back only? That only means one thing: ANGLES. And no, not the angles in math, but angles in PERSPECTIVE.
Perspective
Not much to say here. Perspective is basically showing two or more sides of an object (max three). Barriers forming the Focus Point should be small, and barriers going away from it should get bigger. Small details, if you want them, should be small, no duh.
There are other elements too, like layering. Layering can be simple but VERY tedious.
Layering
It’s just a bunch arrows, but layering is crucial. Borders of barrier art should be on top and things inside the borders should be below the borders. Small details are above general, bare areas. The bare areas are at the bottom.
That is my guide so far. Ask me to change stuff if anything’s wrong, or to add stuff if I left something out.
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