The Atoms of Gimkit

It’s incredibly niche. If it could take items while standing still, it would be the breath meter.

4 Likes

Why does the thing in brackets say to ignore that?

2 Likes

It was for the farm sonogram thing.

1 Like

i thought of something, might be dumb, but a popup is basically a big notification with game overlays

3 Likes

The starting inventory can be made with a lifecycle and an item granter

4 Likes

Movement meter, questioner, and inventory item manager are some atoms. As well as triggers.

2 Likes

No you would need a relay or only one person would get the item

1 Like

I tried it and it worked though

2 Likes

Did you use multiple accounts to verify?

1 Like

Do you mean multiple player tabs

3 Likes

Yes.

1 Like

Wait it only gave to the game host

3 Likes

That’s the problem…

1 Like

vending machines can be made with checkers and item granters.
it also uses less memory but not a big difference
wc

6 Likes

Yeah, but vending machines are visible.

1 Like

Add in a blackboard prop to make something like a vending machine.

4 Likes

Yeah, but still. The blackboard doesn’t look that much like it. There are stripes on the vending machine! Ahem.

1 Like

Put some suspension of disbelief on top, and it looks exactly the same.

4 Likes

i agree that the checker - item granter method for a vending machine takes up a little less memory than an actual vending machine, but think of how much more can be accomplished with vending machines only for a little more memory. For example, funding, and item descriptions. You can also customize the colors of a vending machine. They also have adaptive cost, and stock. Actually tbh i never even thought of the stock option, it could be used in games that have grocery stores.

6 Likes

Yeah, funding and adaptive cost hit hard when you think about it. And stock it really nice too, although it was only used in farmchain.

6 Likes