The Atoms of Gimkit

Did you use multiple accounts to verify?

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Do you mean multiple player tabs

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Yes.

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Wait it only gave to the game host

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That’s the problem…

vending machines can be made with checkers and item granters.
it also uses less memory but not a big difference
wc

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Yeah, but vending machines are visible.

Add in a blackboard prop to make something like a vending machine.

Yeah, but still. The blackboard doesn’t look that much like it. There are stripes on the vending machine! Ahem.

Put some suspension of disbelief on top, and it looks exactly the same.

i agree that the checker - item granter method for a vending machine takes up a little less memory than an actual vending machine, but think of how much more can be accomplished with vending machines only for a little more memory. For example, funding, and item descriptions. You can also customize the colors of a vending machine. They also have adaptive cost, and stock. Actually tbh i never even thought of the stock option, it could be used in games that have grocery stores.

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Yeah, funding and adaptive cost hit hard when you think about it. And stock it really nice too, although it was only used in farmchain.

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Stock can be for a limited amount of cash upgrades in tycoons…

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Lifecycles + Relays can be approximated using a global property, that is considered changed on game start, and broadcasts on message “idk” when it’s changed. This property can be completely unused.

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This uses 10 memory, but takes up 1/128 properties (however, in a normal game you would probably not be using all 128 properties).

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In MOST games you wouldn’t use more than 100, unless your map is close to 100%.

Yep, so this quick memory save can be pretty useful!

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I want to see where you’re going with the atoms… I think I know, but do elaborate.

I was bored, watched the complete history of the A Button Challenge (amazing documentary btw), and thought, “huh. What would be the Gimkit equivalent of this?”

Oh. So you’re not going to take this anywhere… this is not useful or practical, but intriguing.

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