Dugeonmaster said no laser ect ect and I’m asking if it’s no to the list of atoms or constructables
I think it’s no for the list of atoms. Because you can recreate a laser, a zone, a checker, and item spawner, ect
Wait why technically no counter @Dungeonmaster
Can’t a trigger be considered a constructable? A zone can recreate a trigger by “stepping” in it then wire to an action.
But then they’re both backward compatible to each other cause a trigger can recreate a zone
Yes, but trigger and zone are kind of… idk what the word is lol
You can make a trigger with a zone and a zone with a trigger. It’s all very circular. And anyways, the trigger is helpful in more scenarios so that’s why I’m considering it an atom instead of a zone.
Backwards compatibility
How have I not seen this before? It’s been 'round a week!
I could help with the memory uses and formatting bits.
(er, formatting as in the guides visual, right? @ars3nic)
With the trigger scenario, would it make sense to take into account memory usage?
Like at least it makes sense with trigger because trigger uses less memory to make a zone, while a zone would use more memory to recreate a trigger.
So would it make sense to think along those lines also to clean out the atoms?
Alright, thanks evil twin Blackjack! There’s a uncomfortably long to-do list at the end of the guide if you need it.
Yes, visuals. Because it’s pretty messy and only a bit better than reading the whole OG topic right now lol
I could work on memory. Wait, what exactly do you mean by “function”?
When I said counter I meant for block code, but they take more memory, so I said technically
Some devices have multiple functions, e.x. Lifecycle-knock out and Lifecycle-game start correspond to different functions
I was reading through and noticed a small discussion about this one:
that instead of Global Property it should be a Lifecycle.
A small issue with that (which I’m not sure if this was mentioned):
The Lifecycle itself is also a ‘Constructible’.
I don’t think a constructible can be alongside atoms in constructing another constructible??
ack
Then keep it Global Property, maybe use another one of the atoms to activate the global property, like a trigger. So
Trigger (set to Global Property) + item granter
(i currently have some work to do so I can’t work on memory and functions right now, but I might be able to later)
that seems more reasonable. Thanks!
Okay, so for organization purposes who’s working on what in the to-do list?
@Toothless you’re doing memory along with @Blackjack and Blackjack you’re doing formatting too?
@Kingo’s doing formatting
@Boss_1s is doing generic edits
Yay I have a list on who’s working now!
Ack is anyone else on this?
hmm, can i try.. let me check the thing.
can i do formatting? @ars3nic
I’ll be in for generic edits, including adding to the lists, adding to the to do lists, and setting up stuff for the others(like I did this morning)
@ars3nic
Do you guys muffins need me to put who’s doing what in the OP or are you okay with remembering it?
Also, please don’t ping me when you’re replying to my post, I get a notification anyway. If I don’t reply right away I’m not active.
Done