Text-Based Games

Uh… text-based games?

I guess you can search it up in wikipedia; hold on lemme get a link

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oh im not good at this
@Haiasi @WolfTechnology, @wingwave @Shdwy


Maybe make tower defense

Hmm… Tower defense but text-based???


Whats goin

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about a text-based game.

So it’s basically just a game with a buncha text (?).

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I mean… yes? Just want some ideas for them.

Maybe you can make a 2d platformer with text. Apollo already did that. It’s possible, I’m sure of it.

You want a completely new idea or can it be based off another game? An RPG, perhaps?

I guess so, both are fine.

@Txme_Lxss … I’m not making a whole platformer out of text (by text I’m excluding emojis for the most part).


Text based games are definitely possible, in 2d atleast.

3d, I don’t know. But I did see you guys develop it earlier like a week ago.

But wouldn’t the hardest part be like multiplayer? (If your gonna include it)

Not really, just some scope settings need changing for the most part I think.


Maybe you could try developing something like DOOM.

I saw some guy once develop it on a calculator, lol. But it could be just a basic destroy a few enemies then get through a objective game.

But I think before doing something but, you guys should test out something really basic and see if it works.

I’m done with 3D- it has taken too many years off my life already lol

On the other hand, by text-based I mostly mean actually using text to communicate with the player (for example, a text-based turn-based dungeon crawler), or people communicating with each other.


Alright. Sounds good!

This is too confusing and definitely out of my field. I think I’ll go somewhere else.

But best of luck to you, hopefully memory doesn’t ruin it.

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Still looking for any ideas, although for now I’m working on chess.

If you’re looking for something with multiplayer capability, then I’d recommend some sort of card game (based on text/emoji’s). More complex text based games with multiplayer is a hassle beyond belief (mainly due to keeping track of global and player properties while working with dynamic text objects).

Alright just to help here!
Use Lots of emojis
and faces like uwu or 0w0 for characters
for body you can use :blue_square: or​:large_blue_circle: for head or blocks
and links to guides:
[Custom images with pixel-art in Gimkit Creative! [🟩]](https://forum.creative.gimkit.com/t/custom-images-with-pix[https://forum.creative.gimkit.com/t/how-to-make-a-custom-image-difficulty-0-10/15170]
🇹 🇪 🇽 🇹 🇦 🇷 🇹 🇬 🇺 🇮 🇩 🇪 [0/10 Easy] ░▒▓█

And yeah

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