I was recently testing a possible way to glitch outside the border in a map, but a weird glitch occurred. Here’s the steps I did that created it:
- First, I went all the way to the left world border.
- Then, I placed a teleporter with group “imhacker”.
- Next, I placed a line of text directly to the right of the teleporter.
- By multiselecting the teleporter and the text then hovering over the text, I was able to move the teleporter outside of the border.
- I then placed another teleporter with target group “imhacker”.
When I entered the teleporter inside the border with collision enabled, I teleported up a bit twice in the editor, and once when I tested in-game.
This glitch almost certainly won’t affect anybody, but it still probably should be fixed.