Team issues for my minigame

I have had the idea to make a bounty hunter game but I need help with balancing. currently, when there are 8 people in a game, there will be 1 bountied person 7 guards, and only one attacker. How do I make it so when there is 4 or more people, there will be 2 attackers?

You could use a live player counter hooked up to a property. Then, if a checker receives that the player count is 4+, then it broadcasts to a random player relay wired to a team switcher. Got it?

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