Does anybody know how to make a zone that only grants health over time for a specific team? I’m working on a bedwars map and I want to make the upgrade for that.
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(Lifecycle) Event Occurs —> (Relay) Trigger Relay
(Relay) Relay Trigger —> (Zone) Activate Zone
(Zone) Player Enters Zone —> (Repeater) Start Repeater
(Repeater) Repeater Runs Task —> (Health Granter) Grant Player Health
Set the Relay’s “Relay Audience
” setting to “All Players On Specific Team
.”
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Okay, I have a problem. It works for the most part, but it keeps regenerating health after you leave the zone. I modified it a bit, just changing the Lifecycle to a vending machine, but I don’t think that’s the problem.
(Zone) Player Leaves Zone —> (Repeater) Stop Repeater?
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I tried that, but it’s still regenerating health.
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Did you use the traditional repeater, wire repeater, trigger clock, etc?
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Hmm. I did not. Trying that now.