These disappearing tiles will be visible for a while, and then disappear, and re-spawn again. During the duration in which the tiles are invisible, the player will not be able to use the tiles as platforms, and if they try to jump on an invisible tile, they will fall and Die.
If anyone has a idea on how to make this, please help me
if you dont wanna use a randomizer, you could make different barriers, and when player teleported wire it to a bunch of triggeres with random delays, wire each trigger to a barrier and here you go. but for randomizing idk
you can make a trigger loop and connect it to the tiles, and when the time ends, the tile disappears and after the time it appears, is this what you need? if you don’t understand, I can make you a mini instruction
do you want to ramdomize the disappearance of the plates?
@i_need_help_pls What do you mean? That’s what I’m talking about