you might want to try simplyfing stuff…
Ummmmmmmmmmmmmmmmmmmmm, how
it depend on wha ur doing..
so i dont want it to only deactivate barriers when theirs 4 players, i want something to detect how many players are in the game and based on how many players it detects (for example 2) it activates the counter thats target is 2 and it increases when 2 people are teleported to the map. Does this make sense?
Ohhhhhhh, yeah, I get what you mean
Look here
I think
ah, i see, that would be a LOT more complex
yeah, I can’t help you, sry!
yea ik i had to resort to a button that teleports everyone to the map
you could hold let me think
so whats the max player in your game?
4, and also i have multiple maps but i think i can just use triggers to activate even more certain counters.
oh nvm then that would be a lot more easier
good, ill start editing my map tomorrow because its pretty late now (atleast for me)
you could let a player select how much players there gonna be, and use a counters and zone i can give more details if you want to
more details please (i need 20 characters)
Do a lifestart to game start
Relay to everyone
make it relay to a counter
give counter goal
if counter reaches 5 make it broadcast channel end game
then make the end game device end the game
I found this guide might be useful
[UPDATED, CREDIT TO @kyro] Detect the number of players in your game! (Difficulty: 🟦 )
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.