Everything is made in like 2024 and the images don’t work, so how to make it in 2026? Preferably a lot like the one in Scaling Averheen where it’s down to 10ths.
The creator deleted the game. Of course. But I want like a game overlay at the bottom left of the screen showing the time during a speedrun. (Preferably toggleable)
This is an impostor flag and ignore.
@Egg_and_Cheese
Are you sure it’s a impostor I think it may be actually might be @bakedpotato
I am sure, I call potato a secret name and the imposter took 2 mins to go through my history to find it.
I call him baked potatoes
Um you have a secret name with @bakedpotato ?
Also what is it?
Still don’t jump to conclusions
Man, @GregDav123 & @Egg_and_Cheese, don’t talk about it. I’ve already flagged them, so their posts are hidden. Plus, toes would never curse.
I got unbanned 2 weeks ago
Um that’s not what @bakedpotat0 is saying I think he is saying that it’s his spare account?
Also @Kormorant How did you get unbanded?!
You call him toes?!
But you were ban until May 1st though?
…I think you can get properties to the tenths, and have it constantly count up with a repeater.
Wdym by a speedrun timer? Do you want one that just tracks second/minutes? Or is there more to it than that?
and the real one has 52 badges
@MazingManonYT Have you found a solution yet or not?
To make a speedrun timer in Gimkit Creative, use a Counter device to track seconds, a Repeater to increment it, and a Property to display the time. Set the Counter to start at 0, trigger the Repeater every 1 second, and use Zones to start/stop the timer upon entry or completion.
Mazing Man, you could use the Autosplitter plugin in Gimloader to get the most accurate speedrun timer.
I mean yes they could, but not everyone has access to modding gimkit, and you can do it in-game as well anyways.
ahem
correct me if I’m wrong, I haven’t used gimkit in a bit buuuuut.
a trigger loop that has a trigger delay of 1 second, having block code set a property called seconds to that property + 1
then have and if loop to check if the property value is 60, if so then set seconds back to 0, and set another property, Minutes, to Get property(“Minutes”) + 1
now if you want milliseconds as well you can simply just get the numbers after the decimal point of the value given to you by the “Seconds in game” block.

