iis there a way to be able to configure item drops so that one team drops a specific object and another team drops a different object [like team 1 drops red keycard, team 2 drops blue keycard]?
Yes. There’s a guide that has a similar concept. It’s get you almost there, and then I’ll guide you from there.
Yes, maybe instead of posting a lot, try searching up your questions before you post.
here try this:
How to make a voting system for Among Us [SIMPLIFIED] - Community Made Guides - Gimkit Creative
Actually, I’ll just give you all the instructions. Make a lifecycle that listens for a player being knocked out. Wire that to 2 wire repeaters. One should only let team 1 get through and one should only let team 2 through. Grant the items from there.
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