Make your first boss fight a mini-boss and make another boss in a throne room kind of area and make it much harder
Hm… Well, it’s A Dungeon? Maybe use some of the dirt, moss and plant props to make it look more earthy and messy, like a real dungeon!
Alright! i’ll try to do that!
I feel like the chairs in the library are too repetitive, because they are all facing the same way. Some of them should be facing a different direction.
Make it so that you can find a secret room somehow and when you get into that room you find… YOUR DAD!!!
yeah, there is a flip option in there
Add a warden that you have to avoid, AT ALL COSTS!!!
@P1XELS, here’s some feedback I’d like to share: Maybe better decoration? (not trying to be rude) Also why does the dungeon have a lab? And you could make it look dark with a black barrier →
- LAYER. YOUR. TERRAIN.
- fun fact: you can turn vending machines invisible somewhere in the options
- if your buttons and trigegrs aren’t hidden, hide them
- in the first area, try adding some moss (imo dirt and moss go hand in hand)
- you can spare yourself some walls in the second image by deleting some of the unnecessary walls
- all the chairs in the library look weird, so add some other chair props and maybe a stool props
- idk but for some reason, if a prop goes outside of the walls, it bothers me because the prop shouldn’t be overlapping/going outside of the walls (the prop is inside the room after all)
- in general, you should add more props (for example, if you wanted to improve your lab, add some papers on the tables and on the ground and maybe some chemical props)
Groundbreaking plants. They are my best friends lol
I was about to say that lol
Also in every image, you can see the grass outside, which you don’t want. Try using the camera view and more terrain to make it look more coherent
now here’s what to add enemy’s (if you don’t have them) traps loot plenty of lore and most importantly BOSS FIGHTS!!
yes I feel like this without layerd terrain