So i need help again for my stardew game

i need a popup for every day so when i go to sleep or pass out the popup will change to day 1 to day 2 ect with a counter in 1>2>3 ect. is it possible

Yes, it should be possible I think. I am not the best with code tho.
You could use a bunch of counters and have them all go up at the same time and the goal to be different

um idk if u under stand look


when the 300 counter hits 0 then the other counter goes up and you teleport to bed like u pass out but when u passout i want a popup of the day going up like it will say day 2 then day3 ect

maybe another counter counting the counters
(that was fun to say)

Well to sleep you push a button or something right, just wire that to a counter a make it increment, make the counter track a property and make the overlay/popup show the property (Using block code)

So, you will need an event to happen. Let’s say that event is waking up. If you wake up using a teleporter, when you teleport, have the pop up, well, pop up. You’ll also want a counter tracking the amount of times you teleport to the teleporter. The counter will update a property, and the pop up will display that property. To get more indepth, I would get images, but I can’t right now :sweat_smile:

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look
image
when the 300 is at 0 the other one will increase and you will teleport to bed that shows what day it is when u go to sleep i want a pop up for what day it is

Do you want the popup when you go to sleep or when you wake up?

nvm you good thx @Coolcaden26

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um how do you change the property with a counter

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Yeah.
There is a setting in the counter that says Property.
Select, Yes and type in the updating property’s name.

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