Simple and Effective Traps

they may be cute, but tick em off and you’ll regret it.

I was making a joke because they’re called :bear: traps…

My way of making a landmine includes 1 Trigger ,1 Damager, and 1 PopupScreenshot 2024-07-06 9.01.38 PM
Set the trigger to not be visible during game, and wire it to the Damager. When Triggered → Damage Player.
Now set the Damager to deal 10,000 damage, and Knockout Activity Feed Message to “Someone blew up”.
Screenshot 2024-07-06 9.11.09 PM
Finally wire the trigger to the Popup, which should be set on Modal.
When Triggered-> Open Popup. Finally set the Header Text to “KABOOM”