Sentry knock out Sentry action

I am making a Pokemon like game but I ran into a problem where a sentry knocks out another sentry and I need it to set a property to 0. I wired this up and it did not work, I think it’s because sentry actions only trigger when a player knocks out a sentry, not another sentry. Is there any way around this? If so, please help!

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Make sure they’re not on different teams, because they’ll attack each other if so…
Otherwise, make their range smaller by going to “Change Size” in the bottom-left corner of the Sentrys’ settings.

:smiling_face_with_sunglasses:


Edit: Oh, nevermind, I read this wrong…
I don’t think you can make it to where an action accurs when a sentry knocks out another sentry.
:sweat:

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Put the sentries on the same team.

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I’m unsure if a knockout manager is able to track sentries knocking out other sentries, but if you haven’t tried it, it might be worth a shot.

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It doesn’t. :sweat_smile:
Unfortunately, I believe it is Gimpossible to tell when a sentry is knocked out by another sentry if you’re using the sentry’s actual health bar.

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It is currently impossible to do this in gimkit creative at the moment.

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same. That would be pretty hard to do. Lol

expessialy if there is nothing to do it with.

Well that’s annoying, I really was hoping there was an answer to this. Well thanks everyone for your help anyway, I guess I’ll close this topic down.

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