I am making a Pokemon like game but I ran into a problem where a sentry knocks out another sentry and I need it to set a property to 0. I wired this up and it did not work, I think it’s because sentry actions only trigger when a player knocks out a sentry, not another sentry. Is there any way around this? If so, please help!
Make sure they’re not on different teams, because they’ll attack each other if so…
Otherwise, make their range smaller by going to “Change Size” in the bottom-left corner of the Sentrys’ settings.
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Edit: Oh, nevermind, I read this wrong…
I don’t think you can make it to where an action accurs when a sentry knocks out another sentry.
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Put the sentries on the same team.
I’m unsure if a knockout manager is able to track sentries knocking out other sentries, but if you haven’t tried it, it might be worth a shot.
It doesn’t. ![]()
Unfortunately, I believe it is Gimpossible to tell when a sentry is knocked out by another sentry if you’re using the sentry’s actual health bar.
It is currently impossible to do this in gimkit creative at the moment.
same. That would be pretty hard to do. Lol
expessialy if there is nothing to do it with.
Well that’s annoying, I really was hoping there was an answer to this. Well thanks everyone for your help anyway, I guess I’ll close this topic down.
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