Score to Height Help

GUYS just get straight up to the point. I like scatch, gimkit, and games, but i also want to create some gimkit games! so i DEARLY need to change score into height (IN ANY WAY).

Making the score as your height is fairly simple and will take like 2% memory.

Make a height meter using these devices:
image

I can’t explain the code right now, but in the map settings there is a section called “Score”. Change the score type to property. Then connect the property you used for your height meter.

Wait, did what I do count as necroposting? I hope not I explained to the new person how to connect the property to the score. Also welcome to the community! Be sure to read the guidelines!

I am new and well, Thanks for teaching me!

can you tell me how? i mean i know some of those devices

Pictures for you Block Code




In the map settings here is the picture:

This is kinda broken though. I am making a new one, with a trigger loop.

Use the overlay device:
image

Also, you want the coordinate device to update a property.

Make it update the property. This means the property has the same value as the players height if it updates the Y.

OOORR


you could make this trigger loop and make the block code of the game overlay receive on the transmitting channel of the trigger loop

and then pretty much do everything WSG said

Here’s how it looks when completed:
image


If you need the full explanation, check out my guide linked in my bio. It fully explains how to make a easy height meter.

Ahem, are you done now?

Quijan you don’t need that trigger loop because the coordinate device updates each time the player moves.

Yeah, and when I saw that, it has a delay when you move, which is different from one way up. Try the trigger loop and it has limited delay.

Guys how to get the code section?

Please don’t post here, it has a solution already marked. However, the block code shows only for some devices and will be in the top left corner if the device has block code. For example, triggers have block code. Also, welcome to the community! Be sure to read the TOS/guidelines to get the jist of the rules!