Wait couldn’t it be "Get property |"Bottem c s"| - |1| |= |get property| |"players in-game| Cause you said: How do you subtract 1 from something so I give you the first part, with the property minus 1, then you say to make it equal. (What I’m getting from this is that you want: One of your properties to go down by one, and after that if it equals the other property then if broadcasts, am I wrong???)
Or do you want to have: When one of the properties subtracts from the other, and if the difference equals 1 it broadcasts on a channel. If that is so then your block code is correct.
Hopefully this helped you @Captain-Gim / Captain-Moon
Thanks a lot, I’ll try it. Even though this isn’t my help post you get an imginary solution.
Hehe, ya.
We still haven’t solved the original post, and I can’t figure it out so… (thanks though)
Crimson_Knight
@Crimson_Knight, One of my mini-games requires the last player to earn one point, so I’m calculating it through block code and properties.
Crimson_Knight (Knight of the Crimson)
(@Crimson_Knight) It checks to see how many plyaers have falled into the pit and lost, but your method works, but not in the original way I wanted. It works better the way you figured out though. You system would work if I hadn’t added a trigger clock, but it’s a smart idea.
Original idea: Last player playing game gets a point
New idea: For every second any player survives you get a point.
It all works the way I want it to though, @Crimson_Knight, thanks. (extra points for solving a solution, but not getting it recorded in your stats).