I was wondering if we could change the render distance/view distance of the player in-game. I’ve thought of some ideas, but they wouldn’t really work. If any of you have any ideas please feel free to tell me!
What I know/What we know
Possibly tie an object to the players coordinates and make it cover up some parts of their screen?
So like fake render distance? Because- if I recall correctly- Gimkit only renders what’s in your camera, so it’s somewhat tied to the size of a player’s view. Camera views only go to a certain area. That area = what’s rendered.
Do you want to make the player’s camera view even bigger or smaller? I mean you can make it smaller by placing it at the edge of a map, maybe.