This is my first guide!
Please notice that this guide is not a duplicate
Ok so have you had a game where you need to teleport a random player inside a zone? I have before to well this guide will help you!
So what are we trying to do? We are trying to teleport a random player inside ~~the map~~ a zone this is ideal for maybe a cops and robbers map where you want to release a random person on your team that is inside of a zone.
Why make this?
You probably are saying “use relays” but its not that simple because in our case it would be inconvenient to have just a random player relay because one of the robbers still running away from the cops will be teleported. 
On with the guide!
Place down a zone put these settings into it
Place a property and put these settings into it:
Now those are the basics. Next part!
Place down a trigger with this in it:
Lol this one should trigger on the channel “true”
Do the same for another trigger and make the blocks and trigger when receiving on both to false
Place down a relay and a button (or whatever you want)
It should look like this
Settings for button:
Settings for relay:
Add another trigger like this:
Other devices that can be used
Maybe instead of teleporting them it could hide a player- scoped prop
More in this section coming soon!
So this checks if the player  is inside the zone, if not repeats until it finds somebody who is inside the zone
Thanks for reading!