Does anyone know how fast you get launched back when you are hit with a a certain amount of Knockback, and how movement decay (like when the Knockback speed decreases) from knockback works?
That would probably involve some calculations, it might be possible to find out. Though, it might not be true, you might get sent flying instantly at just one speed.
What exactly do you need this for?
Theoretically, you could tell if someone was hit by projector, and even vaguely how much fragility they have, by tracking the change in their velocity. But for this work, I need to know how much their velocity changes when they are hit by projectile with a certain amount of fragility.
How much fragility exactly?
Any fragility I’m essentially trying to find the equation for Knock-back with the variable of fragility.
I remember seeing a topic about a month ago that answered this question. I can’t find it to link it here, though
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Do you know what the title was or what tags it had?